11 Oct 2016 - Tags: battlevr, prototype, vr
I have not written an update for a few weeks but several bugs have been fixed and progress remains steady. I algo got to take this game to the VR Meetup in Seattle and it was a great time. The overall feedback was that people were excited to see a multiplayer game. But still the graphics and UI were very unimpressive.
I remain focused on fixing remaining bugs and adding the needed assets to present this as a valid prototype game.