16 Mar 2017
A beautiful day in Seattle but I will be stuck inside fixing bugs :/
A beautiful day in Seattle but I will be stuck inside fixing bugs :/
Idea/Graddle got screwed up and I had to spend 4 hours figuring it out. I don't even know what went wrong but restarting fixed it -_-
Chroium may not use the correct password storage under linux if it fails to detect the desktop enviroment. In my case, when using i3 as my WM witout a desktop enviroment, Chromium was failing to unlock the keychain and a result all my creds would have been stored in plain text. To solve this problem you can use the --password-store=<basic|gnome|kwallet>
paramenter. Since I use gnome-keyring, I will use –password-storage=gnome, to ensure Chromium stores all the creds in the gnome-keyring.
Couple things that help me debug this issue was the information at chrome://signin-internals and the flags --enable-logging=stderr --v=1
to enable logging in Chromium.
Also if you want to make the --password-store
a permanent flag in Arch Linux, you can store it in chromium-flags.conf under $HOME/.config/.
Sources:
I still need to finish Bayonetta 1&2 U.U
Cloudflare Reverse Proxies are Dumping Uninitialized Memory. This is serious :/ https://bugs.chromium.org/p/project-zero/issues/detail?id=1139
This is awesome. SuperTuxKart go ahead!! http://steamcommunity.com/sharedfiles/filedetails/?id=850895445
Well that did not last long. I tried using Siteleaf but I had to drop it pretty quickly. The problem was that my personal workflow did not match well with Siteleaf’s, constant commits, issues with sign in, issues with deployments and having to pay montly fee. At the end I just got back to hosting everything in AWS and manage it all myself.
The workflow now is:
Yay!
My PSO collection!
Decisions….
I am trying to be cost-neutral with my game acquisition. Selling some games should allow me to get new ones.